The following publications, listed in reverse chronological
order, are related to our work on verified gaming, our use
of games in formal methods-rich software engineering
courses, and the tools we use in such courses.
- Toward Instant Gradeification,
Daniel M. Zimmerman, Joseph R. Kiniry and Fintan
Fairmichael. 24th IEEE-CS Conference on Software
Engineering Education and Training, Waikiki, Honolulu,
Hawaii. May 2011. (presentation slides)
- Verified Gaming, Joseph R. Kiniry
and Daniel M. Zimmerman. 1st Games and Software
Engineering Workshop (GAS 2011), at 33rd International
Conference on Software Engineering (ICSE 2011),
Waikiki, Honolulu, Hawaii, May 2011. (presentation slides)
- A Verification-centric Software Development
Process for Java, Daniel M. Zimmerman and
Joseph R. Kiniry. 9th International Conference on
Quality Software (QSIC 2009), Jeju, Korea, August
2009.
- Ensuring Consistency between Designs,
Documentation, Formal Specifications, and
Implementations, Joseph R. Kiniry and Fintan
Fairmichael. 12th International Symposium on
Component-Based Software Engineering (CBSE ’09), East
Stroudsburg University, Pennsylvania, June 2009.
- Secret Ninja Formal Methods,
Joseph R. Kiniry and Daniel M. Zimmerman. 15th
International Symposium on Formal Methods (FM '08),
Turku, Finland, May 2008.